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Run
A platform based Runner game.
Key Points

RUN is a platform-based running game and is one of my first Unity Projects.

The player has the goal to reach 500 score points upon completion after which the game ends. The score points increase based on the distance and the speed of the player's cube.

The player will face enemy cubes in his path, the enemies will also shoot at the player.

An enemy bullet does 2HP of damage while colliding with the enemy, which decreases 15HP from the total of 100 Player HP.

There are also abilities placed on the platform, such as Speed and Heal. Heal ability heals up the player to full 100HP while speed boosts the movement speed of the player by 8 times the initial speed.

A glow effect is also implemented on the player based on either Low HP (Red Glow) or Speed Boost Ability (Blue Glow).

More details on the components and working can be provided upon request.

Repository Link